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1. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Excellent work on the frigates here; can't fault a single thing especially with the extra space for rifter and slasher. Is this for real? At the present you need 2 rigs to be able to fit 280mm, after the changes, y...
- by Alek Row - at 2015.10.23 19:38:41
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2. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
Naomi Anthar wrote: Yeah i agree with some voices there i don't want to see ac punishers or blaster. Screw it as was said keep ship as it was and just add another low.... Hi Naomi, I don't think that is the way. Even if my alt never flew am...
- by Alek Row - at 2015.10.18 00:06:26
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3. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Rifter and Slasher: Rifter and Slasher are getting a moderate fittings buff to help artillery fits and to make it easier to use the utility highs. Rifter: +5 CPU, +3 PWG Slasher: +5 CPU, +2 PWG Even with +3 pg, i...
- by Alek Row - at 2015.10.17 10:42:55
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4. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
Stitch Kaneland wrote: and they can be quite strong even with almost 0 tank when flown right. Not asking much, dc and saar is the minimum. Tormentor, incursus, merlin, all of them can fit top tier long range weapons, ab, dc, and saar with...
- by Alek Row - at 2015.10.03 23:27:19
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5. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
W0lf Crendraven wrote: For the svipul the problem is mainly that the fitting difference between acs and artys is to absurd, so if you enable any arty fits ac fits can fit whatever they want, and if you optimize fittings for acs artys can never ...
- by Alek Row - at 2015.10.03 11:43:20
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6. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
Interesting decision, please don't stop after t3d, it seems almost all ship classes and a few weapon systems could use a "focus group". Best of luck to all involved, hope you all do a good job :) Svipul, If it is op, then sure nerf it, just don't...
- by Alek Row - at 2015.10.01 22:23:35
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7. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Hull tanking is well-balanced at the moment. It really only works for the all-or-nothing brawler. If it catches you with web and scram, you are probably dead. If it doesn't, then it is dead. I really don't agree that they ...
- by Alek Row - at 2015.09.24 21:17:49
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8. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Hull tanking require less modules but also offer less options. You can't self rep worth **** and logi support is also impossible. It's good for short term engagement with repair facility available close by. It's bad for o...
- by Alek Row - at 2015.09.24 16:10:06
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9. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
I know this problem is not new - the low/high fitting costs of acs/arties There are lots of minmatar ships where an arty fit is very difficult to achieve without too many fitting mods. Also, everybody needs a tank, some races have to install fitt...
- by Alek Row - at 2015.09.24 11:17:39
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10. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
In some ships it looks like you only used the ship usage/damage to make changes, while in others (cyclone) you went with other "data" ... you have to admit Fozzie, it really isn't much transparent :-) Anyway, thanks for keep trying to do this a b...
- by Alek Row - at 2015.09.11 22:01:13
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11. "Real" Minmatar SKINs - in Player Features and Ideas Discussion [original thread]
Yngvar ayShorn wrote: +1 grey!?". Agreed But I would prefer dark grey to the current greenish stuff they have been spewing out tbh.
- by Alek Row - at 2015.08.11 15:07:08
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12. Sticky:Dev blog: Alliance Tournament XIII Kicks Off! - in EVE Information Portal [original thread]
CCP Phantom wrote: the first weekend is fully covered and streamed by our fantastic volunteers of the ISD team. Big thanks for that! As an eve player, who already returned once to the game during one tournament, BIG BIG BIG thanks indeed. As...
- by Alek Row - at 2015.08.11 14:59:39
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13. Normalize links and implants and drug effects - in EVE General Discussion [original thread]
Maybe adding the implants was a bit too much. If drugs and link effects would be "normalized" and made to not stack would be a good start.
- by Alek Row - at 2015.07.29 19:47:05
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14. Normalize links and implants and drug effects - in EVE General Discussion [original thread]
Jenshae Chiroptera wrote: This is the section that you want next time. Thanks, please CCP move this thread here .
- by Alek Row - at 2015.07.29 19:14:59
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15. Normalize links and implants and drug effects - in EVE General Discussion [original thread]
Normalize links and implants and drug effects: Check all possible effects, normalize the percentages - they do not need to be exactly the same, but they should be close to each other. Add/delete/replace modules to cover all effects Add/d...
- by Alek Row - at 2015.07.29 19:02:10
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16. [SKINS] Making EoM SKINS look like they used to! - in Player Features and Ideas Discussion [original thread]
Default Sebestior skin also changed without notice, it was black, now it is green - check Claymore. Old EoM skin looks much better than the new one.
- by Alek Row - at 2015.07.29 17:56:09
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17. Claymore color changed? - in Ships and Modules [original thread]
Mina Sebiestar wrote: Freedom skin(if that's the name) maybe I don't follow skins much I do think black is default. The default is not black anymore, it is green. And the new skin for t2 is also, well, green.
- by Alek Row - at 2015.07.29 02:26:58
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18. Claymore color changed? - in Ships and Modules [original thread]
I've been out for a while, but wasn't the color of the Claymore black instead of green? (Sebestior skin) Apologies if this belong to another forum or if it is already old news.
- by Alek Row - at 2015.07.29 02:12:07
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19. State of Minmatar Ships - in Ships and Modules [original thread]
I was "hibernating" at the time, but I think they nerfed vexor speed a bit so it is not faster than the rupture anymore when plated, of course that didn't do much for the ruppie but that's another story. Remove all falloff bonus in Minmatar ships...
- by Alek Row - at 2015.07.27 20:10:27
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20. SKINs; the "You don't understand economics" version - in EVE General Discussion [original thread]
I find the current Minmatar skins very disappointing but if they were cheap I would buy a few to change the ship skin from time to time. Unfortunately CCP decided to go with macro transactions instead of micro.
- by Alek Row - at 2015.07.10 17:05:50
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